import {BaseSource} from "../BaseSource";
/**
* @memberOf Qualifiers.Source
* @extends {Qualifiers.Source.BaseSource}
* @description Defines how to manipulate a video layer, is an instance of a {@link VideoTransformation|VideoTransformation}
* <div class="panel panel-primary">
* <div class="panel-heading">Notice</div>
* <div class="panel-body">
* This class is used as a Qualifier for the asset.overlay() and asset.underlay() methods.</br>
* You can find regular images and videos transformations below:
* </div>
* <ul>
* <li>{@link SDK.ImageTransformation| Image Transformations}</li>
* <li>{@link SDK.VideoTransformation| Video Transformations}
* </ul>
* </div>
*/
class VideoSource extends BaseSource {
readonly _publicID: string;
constructor(publicID: string) {
super();
this._publicID = publicID;
}
/**
* @description
* Returns the opening string of the layer,
* This method is used internally within {@link SDK.LayerAction|LayerAction}
* @returns {string}
*/
getOpenSourceString(layerType: 'u' | 'l'): string {
const encodedPublicID = this.encodeAssetPublicID(this._publicID);
return `${layerType}_video:${encodedPublicID}`;
}
}
export {VideoSource};