Last updated: Jun-25-2024
Cloudinary provides an API for uploading images, videos, and any other kind of file to the cloud. Files uploaded to Cloudinary are stored safely in the cloud with secure backups and revision history. Cloudinary's APIs allow secure uploading from your servers, directly from your visitors' browsers or mobile applications, or fetched via remote public URLs.
Cloudinary's .NET SDK wraps Cloudinary's upload API and simplifies the integration. .NET methods are available for easily performing .NET image and video uploads to the cloud and .NET helper methods are available for uploading directly from a browser to Cloudinary.
This page covers common usage patterns for .NET image and video upload with Cloudinary.
For details on all available upload functionality, see the Upload guide, and the upload method of the Upload API Reference.
Server-side upload
You can upload images, videos, or any other raw file to Cloudinary from your .NET code. Uploading is done over HTTPS using a secure protocol based on your product environment's api_key
and api_secret
parameters.
.NET image upload
The following C# method uploads an image to the cloud:
The ImageUploadParams
class sets an image to upload with additional parameters and ImageUploadResult
class provides the deserialized server response.
For example, uploading a local image file named 'my_image.jpg':
In C#:
In VB.NET:
For a full list of the Upload
method parameters, see the upload method in the Upload API reference.
signature
and timestamp
parameters..NET video upload
You upload videos in the same way as images. However, with videos, you must specify your parameters with the VideoUploadParams
class. In addition, the Upload
method supports uploading files up to 100 MB only.
The following example uploads dog.mp4
to Cloudinary and stores it with the public ID dog_closeup
. It also performs two eager transformations that resize the video to a square and a small rectangle.
Upload large files
To upload files larger than 100 MB, use the UploadLarge method, which uploads large files to the cloud in chunks.
The UploadLarge
method has the identical signature and options as the Upload
method, with the addition of an optional bufferSize
parameter (default 20 MB).
For example, uploading a large video file named my_large_video.mp4
and setting buffer size to 6 MB:
You can also upload your assets asynchronously in chunks with the UploadLargeAsync
method.
The UploadLargeAsync
method has a slightly different signature, and the same options as the UploadLarge
method, with the addition of an optional maxConcurrentUploads
parameter to limit the number of simultaneous uploads.
For example, uploading a large video file named my_very_large_video.mp4
and setting buffer size to 5 MB, and a limit of 5 concurrent uploads:
Upload response
By default, uploading is performed synchronously. Once finished, the uploaded image is immediately available for transformation and delivery. You can also perform an asynchronous upload using the UploadAsync method. See Asynchronous API methods for more information.
An upload call returns a JSON object with content similar to the following:
The response includes HTTP and HTTPS URLs for accessing the uploaded media asset as well as additional information regarding the uploaded asset: The public ID, resource type, width and height, file format, file size in bytes, a signature for verifying the response and more.
Direct uploading from the browser
The upload samples mentioned above allows your server-side .NET code to upload media assets to Cloudinary. In this flow, if you have a web form that allows your users to upload images or videos, the media file's data is first sent to your server and only then uploaded to Cloudinary.
A more efficient and powerful option is to allow your users to upload images and videos in your client-side code directly from the browser to Cloudinary instead of going through your servers. This method allows for faster uploading and better user experience. It also reduces load from your servers and reduces the complexity of your .NET applications.
You can upload files directly from the browser using signed or unsigned calls to the upload endpoint, as shown in the Upload multiple files using a form examples.
For signed uploads from your client-side code, a secure signature must be generated in your server-side .NET code. You can use the SignParameters
method to generate SHA signatures: