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Results for Tag ‘Mobile’
Building a Responsive Image Component in React Native
Responsive design in the web development world has just become “design.” According to recent data, approximately 96.2% of global internet users access the web from mobile devices, with most using smartphones to go online. It makes sense to be sure your content renders well on mobile devices is a…
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The Magic of `f_auto` for Mobile Developers: Automatic Image Format Optimization
As mobile developers, one of the key factors influencing app performance is managing the size of assets, especially images. Images can significantly impact network bandwidth, device processing time, and optimization. Optimizing images for mobile applications isn’t just a nice-to-have feature — it’s essential for faster load times, improved user experience,…
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iOS Video Preprocessing
Imagine this: you’re on vacation, you shoot an amazing 4K video, and now you want to upload it to the cloud to share with your friends or to store it safely. You hit “upload” and then learn that the file is too large. What’s worse, the app crashes because it’s…
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Android Image Optimization Made Easy
In mobile development, delivering high-quality images on every device can be a challenge. With the variety of screen sizes and resolutions, developers need to serve the right image to the right device without compromising performance or user experience. The Cloudinary Android SDK’s responsive breakpoints feature makes it easier to…
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Android: Easy Asset Management
As a Mobile Developer for Cloudinary, I hold, maintain, and build SDKs for new mobile frameworks (Flutter, React Native, etc.). I recently built a new sample app complementary to the SDK package that you can use and play with the Cloudinary SDK and solution. An overview of what you can…
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Cloudinary iOS SDK: Easy Asset Management
Asset management comprises utilizing the same asset in different sizes, formats, device pixel ratio (DPR), and more depending on the device you’re using. At previous companies I’ve worked with, we tried building asset management solutions on the backend, but they still required a lot of work from our backend developers.
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Cloudinary’s Latest Release: Video, Asset Management, and Mobile
Welcome to the latest launch update post. In this installment you’ll find the latest enhancements around Cloudinary’s video, asset management, and mobile capabilities. Cloudinary Video Player: 50% Size Reduction and New Console The Cloudinary Video Player offers you best-in-class capabilities to deliver custom and branded video experiences at scale.
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Cloudinary’s Android SDK: Dive Into Our Inaugural Mobile SDK Course
I’m thrilled to announce the launch of our newest course at Cloudinary Academy: Introduction to Cloudinary’s Android SDK. Designed specifically for Android developers, this course delves into the optimization of image and video handling for Android applications. This marks a significant milestone as the inaugural mobile course in Cloudinary…
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It’s a Mobile-First World: 2 Technologies to Deliver the Optimal Mobile Experience
Nearly 60% of all online visits are now done on mobile devices. When you break that down, that’s 60% of the 5.35 billion daily internet users worldwide or, after a little napkin math, that comes to about 3.21 billion people. Fun to think of 3.21 billion people as your…
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