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JavaScript Image Optimization Techniques

javascript image optimization

Since the beginning of the rise of the web, images have become a common and integral part of modern websites and website applications. Images are used for various purposes, such as conveying concepts and information that can help improve comprehension by reinforcing information provided in text.

Images can also represent a brand’s identity and improve the user experience by providing additional context or explanation for various website contents. They also play a vital role in a website’s SEO, which can help grab the attention of website visitors, improve user engagement, and ultimately drive conversions.

While images can help improve the quality of a website’s content, they can also be disadvantageous when misused. For example, using an image with a large file size that takes too long to load on a webpage is one of the most common ways images hamper a website’s performance and usability.

Why is Image Optimization Necessary?

Image optimization is a technique for delivering high-quality images in the right format, dimension, and resolution while keeping the file size as small as possible. Image optimization is particularly useful for websites presenting high-quality images to users without sacrificing performance metrics such as page load time.

javascript image optimization

Types of Image Compression

Two major techniques are used in image compression: lossy and lossless. Lossy compression reduces image file size by permanently removing or ‘losing’ certain information in the image that is not useful.

Lossless compression, on the other hand, reduces an image file size by rebuilding and restoring its original data so it can take up less space. Because no data is lost in this compression method, the process is reversible, also known as reversible compression.

Depending on the compression method you decide to use, there are advantages and disadvantages. Lossy compression gives you a smaller file size than the lossless method but with a trade-off of image quality and vice versa. Some common trade-offs associated with lossy compression are color degradation, the introduction of visual artifacts like blockiness and blurring, and the irreversibility of the compressed images.

Image Optimization with JavaScript Library

There are several libraries and packages that can be used to compress images in JavaScript applications. Some of the most popular ones are discussed below.

TinyPNG

TinyPNG offers a versatile toolkit for various image manipulation tasks. It has a browser-based interface for uploading images directly for compression and an API supporting programming languages like JavaScript, Python, PHP, Java, and more. Apart from image compression, TinyPNG also allows you to convert images from one format to another, resize, crop, or perform simple image editing operations like background removal and addition.

Compressing an image in Node.js using TinyPNG is straightforward:

const tinify = require("tinify");
const fs = require("fs");

tinify.key = "YOUR_API_KEY";

// Function to compress an image file
function compressImage(inputFilePath, outputFilePath) {
  fs.readFile(inputFilePath, function (err, sourceData) {
    if (err) {
      console.error("Error reading input file:", err);
      return;
    }

    // Compress the image data
    tinify.fromBuffer(sourceData).toBuffer(function (err, resultData) {
      if (err) {
        console.error("Error compressing image:", err);
        return;
      }

      // Write the compressed image data to the output file
      fs.writeFile(outputFilePath, resultData, function (err) {
        if (err) {
          console.error("Error writing output file:", err);
          return;
        }
        console.log("Image compressed successfully:", outputFilePath);
      });
    });
  });
}

// Example usage
const inputFilePath = "unoptimized.jpg";
const outputFilePath = "optimized.jpg";
compressImage(inputFilePath, outputFilePath);

Other notable packages include UPNG.js, compressor.js, and browser-image-compression.js.

Image Compression using Canvas Element

The HTML <canvas> element’s toBlob method is a handy tool for image compression using vanilla JavaScript and good old HTML. In this example, we’ll show you how to compress an image using the canvas element.

The main tool for the image compression is the toBlob method. It has the following syntax:

toBlob(callback, type, quality);

To get started, create a new folder and an index.html file in it with the following code:

    <meta name="viewport" content="width=device-width, initial-scale=1.0" />
    <title>Image Compression</title>
    <style>
      body {
        display: flex;
        align-items: center;
        flex-direction: column;
      }
      button {
        background: purple;
        border-radius: 4px;
        padding: 4px;
        color: white;
        cursor: pointer;
      }
    </style>
  </head>
  <body>
    <input type="file" id="fileInput" accept="image/*" />
    <br />
    <canvas id="canvas" style="display: none"></canvas> /* Hidden Canvas Element
    */
    <br />
    <button onclick="compressImage()">Compress</button>
    <br />
    <a id="downloadLink" download="compressed_image.jpg" style="display: none"
      >Download Compressed Image</a
    >

    <script>
      function compressImage() {
        var fileInput = document.getElementById("fileInput");
        var canvas = document.getElementById("canvas");
        var ctx = canvas.getContext("2d");
        var downloadLink = document.getElementById("downloadLink");

        var file = fileInput.files[0];
        var reader = new FileReader();

        reader.onload = function (e) {
          var img = new Image();
          img.onload = function () {
            canvas.width = img.width; // Set canvas size to the image original size to ensure enough space for the image
            canvas.height = img.height;
            ctx.drawImage(img, 0, 0); // Draw the image onto the canvas without resizing

            canvas.toBlob(
              function (blob) {
                var url = URL.createObjectURL(blob);
                downloadLink.href = url;
                downloadLink.style.display = "inline";
              },
              "image/jpeg",
              0.7 // Adjust the compression quality here. Possible values are within 0.0 and 1.0.
            );
          };
          img.src = e.target.result;
        };

        reader.readAsDataURL(file);
      }
    </script>
  </body>
</html>

TIP: You can use the Live Server extension in VS Code to quickly create a server to launch the code.

Once the code is launched, you should see a page like the following in the browser:

javascript image optimization

Pretty neat trick, right?

Image Optimization in JavaScript with Cloudinary

Image optimization is one of the many features that Cloudinary has to offer. With Cloudinary, you can perform different kinds of optimizations such as image compression, resizing, format conversion, metadata removal, and many more.

Cloudinary provides an easy and convenient way of compressing images on the fly by letting you specify an image quality setting that defines the compression level to apply to an image. You can apply a value between 1 (lowest image quality) and 100 (highest image quality) or let Cloudinary handle the compression for you automatically.

In this section, we’ll show you how to use Cloudinary Node.js SDK to compress any image in your JavaScript application.

Step 1 – Setting up a Node application

Create a new folder and run the following command to initialize a Node application:

npm init

Answer the prompts to configure the application accordingly and then run the following command to install the necessary packages to run the application:

npm install express multer cloudinary

Next, open the package.json file in the project root directory and modify the scripts field to the following:

"scripts": {
	"dev": "node --watch --env-file=.env index.js
 },

Create a file named index.js in the root directory and add the following code to create an Express server:

const express = require("express");
const app = express();

app.get("/", (req, res) => {
  res.send("The app is running!");
});

app.listen(3000, () => {
  console.log("App is running!");
});

Step 2 – Configure environment variables

To access Cloudinary programmatically using the Node.js SDK, we need to use our Cloudinary API credentials. To get your credentials, log into your Cloudinary account and navigate to your dashboard as shown below:

javascript image optimization

Copy your Cloud name, API key, and API secret. Next, create a .env file in the project root directory and add the corresponding values as follows:

CLOUDINARY_API_KEY =
<YOUR_CLPOUDINARY_API_KEY>CLOUDINARY_CLOUD_NAME =
<YOUR_CLOUDINARY_CLOUD_NAME>CLOUDINARY_API_SECRET =
<YOUR_CLOUDINARY_API_SECRET>

Next, run npm run dev on the command line to start up the server. When you navigate to localhost:3000, you should see The app is running! rendered.

NOTE: Make sure the version of Node.js you’re using is not later than 18.11.0 to avoid unexpected errors when using the –watch flag. You can check the version of Node.js installed on your computer by running node -v in your terminal.

Step 3 – Compress the uploaded image

In this step, we’ll update index.js with the main code to compress the quality of any image uploaded to the server.

const express = require("express");
const multer = require("multer");
const path = require("node:path");
const cloudinary = require("cloudinary").v2;

cloudinary.config({
  cloud_name: process.env.CLOUDINARY_CLOUD_NAME,
  api_key: process.env.CLOUDINARY_API_KEY,
  api_secret: process.env.CLOUDINARY_API_SECRET,
  secure: true,
});

const app = express();

app.get("/", (req, res) => {
  res.send("Welcome to the homepage!");
});

// Function to check if the uploaded file is an image file
const fileFilter = (req, file, cb) => {
  const extname = path.extname(file.originalname).toLowerCase();
  if (extname === "jpg" || "jpeg" || "png" || "webpm" || "tiff" || "bmp") {
    return cb(null, true);
  }
  const error = new Error("Only image files are allowed!");
  error.status = 400;
  cb(error, false);
};

const upload = multer({ dest: "uploads/", fileFilter });

// The server endpoint to upload the image file
app.post("/upload", upload.single("image"), async function (req, res, next) {
  if (req.file !== undefined) {
    console.log(req.file);
    try {
      const imgFile = await cloudinaryImageUpload(req.file.path);
      const compressedFile = compressImage(imgFile);

      res.status(200).json({
        success: true,
        file: compressedFile,
      });
    } catch (error) {
      res.status(400).json({
        success: false,
        error,
      });
    }
  } else {
    res.status(400).json({
      success: false,
      error: "No image file was uploaded",
    });
  }
});

// Function to upload the image file to Cloudinary
const cloudinaryImageUpload = (file) => {
  return new Promise((resolve, reject) => {
    cloudinary.uploader
      .upload(file)
      .then((result) => {
        console.log(result);
        resolve(result.public_id);
      })
      .catch((error) => {
        reject(error);
      });
  });
};

// Function to compress the image quality
const compressImage = (img) => cloudinary.url(img, { quality: 60 });

app.listen(8080, () => {
  console.log("App is running!");
});

Here’s a breakdown of what’s going on above.

  • In the first few lines, we imported the packages for running the application and also configured the necessary Cloudinary credentials using environment variables.
  • Next, we defined a fileFilter function to check if the uploaded file is an image file. If the file is an image, it calls the callback function cb with null and true to allow the file upload. Otherwise, it creates an error object and calls the callback with the error and false to reject the file upload.
  • Next, we defined a route handler for the /upload endpoint. This code block uploads the image file to Cloudinary using the cloudinaryImageUpload function. If the upload is successful, the compressImage function is called to compress the image quality, and the compressed file URL is finally sent as a JSON response.

Step 4 – Trying it out

Let’s try out our code by uploading an image file for compression using the Postman VS Code extension. The image we’ll be uploading has an original file size of 2.94 MB, as shown below:

javascript image optimization

Next, we’ll open the Postman extension and upload the image to the server:

javascript image optimization

Next, we’ll upload the URL of the compressed image to Jimpl.com to see if the image has really been compressed by checking its file size.

javascript image optimization

Indeed! The file size has been reduced from a whopping 2.94 MB to 358 KB—that’s about an 88.1% reduction! And the image still maintains its original quality. Isn’t that awesome!?

Now, you can go on to compress the images on your website with Cloudinary for improved performance and user experience!

Wrapping Up

Optimizing images is crucial for enhancing any website’s performance, user experience, and search engine optimization (SEO). In this article, we explored various JavaScript-based image optimization techniques, including lossy and lossless compression, using libraries like TinyPNG, UPNG.js, compressor.js, and browser-image-compression.js, as well as leveraging the HTML <canvas> element.

Finally, we explored how you can leverage Cloudinary, the cloud-based image management solution, to compress images in JavaScript. Hopefully, this article has given you a glimpse into what’s possible with Cloudinary. Feel free to sign up for a free account today to explore more about what Cloudinary has to offer.

QUICK TIPS
Tamas Piros
Cloudinary Logo Tamas Piros

In my experience, here are tips that can help you better optimize images in JavaScript, ensuring high performance and quality across your web applications:

  1. Use WebP or AVIF formats for superior compression
    Convert your images to WebP or AVIF formats, which offer better compression rates compared to traditional formats like JPEG and PNG. These formats reduce file sizes while maintaining high visual quality, significantly improving load times.
  2. Implement lazy loading for deferred image loading
    Use the loading="lazy" attribute in your <img> tags or a JavaScript-based lazy loading library to defer the loading of images that are not immediately visible. This reduces initial page load time and bandwidth usage, enhancing user experience.
  3. Optimize images at build time with Webpack or Gulp
    Integrate image optimization into your build process using tools like Webpack’s image-webpack-loader or Gulp’s gulp-imagemin. These tools automatically compress and optimize images during the build process, ensuring that only optimized images are served to users.
  4. Leverage responsive images with srcset and sizes
    Use the srcset and sizes attributes in your <img> tags to serve different image sizes based on the user’s device and screen resolution. This ensures that the optimal image size is delivered, reducing unnecessary bandwidth usage for high-resolution images on smaller screens.
  5. Combine and compress multiple images into sprites
    Use CSS sprites to combine multiple images into a single image file. This reduces the number of HTTP requests needed to load images, improving page load times. Use tools like sprite generator or gulp-spritesmith to automate sprite creation.
  6. Implement client-side resizing with the <canvas> element
    For scenarios where users upload images, resize them on the client side using the <canvas> element before uploading them to the server. This reduces upload times and server-side processing, particularly for large images.
  7. Use Cloudinary for automatic image optimization
    Integrate Cloudinary’s dynamic image transformation features to automatically optimize images based on the user’s device, browser, and network conditions. Cloudinary can apply compression, format conversion, and responsive resizing on the fly, ensuring optimal image delivery.
  8. Remove unnecessary metadata from images
    Strip out unnecessary metadata (e.g., EXIF data) from images using tools like imagemin or Cloudinary’s metadata removal feature. This reduces file sizes without affecting image quality, leading to faster load times.
  9. Apply content delivery network (CDN) caching
    Serve your images through a CDN to ensure they are cached close to the user’s location. This reduces latency and improves load times, especially for users in geographically diverse regions.
  10. Test image performance with Lighthouse and WebPageTest
    Regularly test your website’s image performance using tools like Google Lighthouse and WebPageTest. These tools provide insights into how well your images are optimized and offer recommendations for further improvements.

These tips will help you implement effective image optimization strategies in your JavaScript projects, ensuring fast load times and a better user experience.

Last updated: Aug 24, 2024